Showing posts with label Rare game. Show all posts
Showing posts with label Rare game. Show all posts

Tuesday, May 5, 2009

One Game Ends, Another Begins... (An OgreBattle Retro-Game Review Conclusion)




…or Hooray! I finished Ogre Battle. Next up is Knights of the Old Republic.

So as Misti can attest to, I finally finished the SNES game Ogre Battle. Like a true military campaign, I plotted my every move, marshaled my troops, paid close attention to detail and in the end, was rewarded with the best ending for the game.

*Begin huge Video Game geek Rant – Skip it if you have no interest in Ogre Battle*

So here was my reward –

Best (Male) Ending - 100 pts - *Highlights* Lans wishes that the Hero would rule, but understands that Tristan is the heir. Warren and Lans disappear in a war a few years later. Tristan and Rauny get married and rule as the White King and the beloved Queen. The hero (Kaylos, as I named him) heads off to fight an invading army from the North – various characters accompany him. – interesting sidenote: before the end of the game, I got an extra Crown and used it to change Rauny from a Muse to a Princess.

How did I accomplish this? Well I spent time and effort managing my alignment and charisma for the main Hero and my overall reputation. To help make sure I was victorious, I created some uber-powerful units: my Death Units.

Here are my two strongest death dealing units: 1) a Princess in the back leading a group with a Lich and Monk, and a Tigerman and Vampyre in the front. 2) Warren as a Lich accompanied by a second Lich and a Monk in the back row with two Tigermen up front. These two were able to hold off the last boss’s waves of units while my good guys liberated all the towns.

However, these powerful units tended to be very chaotic (since they destroyed anything in their path), so I had to create another special unit. In fact, the final series of bosses were taken down by my specialized boss-killing/final-town-liberating unit: In the back, we had Norn as a princess standing next to Yushis (Seraphim) and Aisha (Monk), with Tristan and Debonair (both Generals) up front. With Norn leading the group, everyone got one extra attack. That’s right 8 slashes from the generals, 2 jihads from Yushis, 3 healing+s (a.k.a.“everyone gets healed”) by Aisha, and 2 starlite attacks from Norn. All those attacks equal one very dead boss.

As a side note: I just did a review for the Nintendo Wii version of Ogre Battle. Feel free to read about it here:

review for the Wii version

* End huge Geek Rant regarding Ogre Battle*

I have to admit I’m a bit sad to end such a great game (comforted by the fact that I can always go back and play it again), but I have a new game to play, dictated to me by my best friend.

You know how you have a mental list of books for people to read that you constantly recommend to family and friends, books that you feel they’ll enjoy or give them a new appreciation of life? Or perhaps you have a list of movies that you recommend? Well, my best friend has a list like that for me; a list of games that he loves and feels I must play for my own edification. Previously, I was required to play Castlevania: Symphony of the Night (Awesome Game!). Next up is Knights of the Old Republic.

Time to head back to the Star Wars Universe.

Friday, March 27, 2009

Retro-gaming Review: Ogre Battle

....or revisiting a game of my youth.

So I'm currently replaying through Ogre Battle: March of the Black Queen. The game itself is a unique combination of RPG and Strategy (Real Time Strategy). You are the leader of a rebellion against an evil empire. As you travel the land toward the heart of the empire, you recruit several powerful characters to your cause. Seems simple right? However, this is just a cursory explanation. The real complexity of the game isn't apparent until you look at the main map screen and the individual character screens.

On the top right of the overworld screen for each map, you'll see a gauge and a sun dial of sorts that tracks the progression of day to night and vice versa. The gauge is your reputation with the people of the land and the actions you take and the units (a collection of your soldiers) that you use to liberate cities will raise and lower your reputation. Each unit has up to five members, and each member has a charisma/charm rating (CHA) and an alignment rating (ALI) - the higher the alignment, the "holier" or more goodly your character is. Therefore, it is important to show the best side of this rebellion to the people and have good units liberate cities.

On the other hand, some people like myself prefer to have armies of darkness (vampyres, werewolves, liches, etc.). This game allows itself to be played both ways. So in my case, I'd liberate the city with my good soldiers (paladins, knights, samurai, etc.) and then use my werewolves and wizards to hold the city.

It should be noted that this is not an simple, pick up and play. After the first few stages/maps (or "scenes" as they are called in-game), each map begins to take longer to clear. So barring a blitzkrieg on the enemy's capital city, you should expect to take about an hour or so per map. Again, this is purely optional, but to get the most out of the story and all the little sidequest items, you'll have to commit yourself and your time to this game.

For a decent walkthrough, check this FAQ.

As a side note: This game is apparently incredibly rare to find in the United states. According to various articles (you can see one here) , there were only about 25,000 copies released in America. And I just happened to pick up one of them (hey, it was a great summer game). Right now, a complete copy of the game can be found on ebay for about $150 dollars, or around $60 for the game itself (no manual, no inserts). No, I'm not planning on ever selling this game.

Now for the nostalgia -

As I noted, this game took time and commitment to play. I still remember spending hours on a Saturday just trying to clear stage after stage, until finally I beat the game. The ending was spectacular and seemed to nicely wrap everything up (I'll not spoil it). So I restarted and played through a second time, this time trying to get more of the little sidequests accomplished...and this time I got a completely different ending. Yes, there are multiple endings to this game, depending on who you recruit and even if you are male or female.

Another fond memory for this game involves my younger brother. I had just gotten my wisdom teeth removed (they had to be taken out via surgery) and I was home recovering (read also: doped up on anesthetic). I woke up to find my younger brother playing Ogre Battle on my SNES in my bed room. He had come in to check on me and thought he'd play some videogames while hanging out. So I'd get up and mumble suggestions to him every so often and then fall back asleep. Random memory, eh? Well, it was a preview of things to come. While my brother definately prefers sports games and racing games (Gran Turismo, for example), he's always had a knack and a soft spot for strategy games (Lords of the Realm, etc.). Maybe Ogre Battle was that nudge down that path.

So how does this game compare to memory? It is even better than I remembered. Call it age, call it maturity, but I understand more of the technical aspects of this game now that I'm older, and find myself enjoying it even more. If you can get a copy of this, do so! I've read that they just re-released it on the Nintendo Wii virtual console. It's worth playing, especially if you like games that take longer to beat.

Well, that ends this trip down memory lane. Next time, I'll either do Secret of Mana or Kirby Superstars.